I spent those last reactivating my procedural planets generation engine in my new rendering engine. Some screens :
vendredi 16 octobre 2015
mercredi 7 octobre 2015
vendredi 11 septembre 2015
Clouds with my new framework
Hi there
Here are some screengrabs about my WIP on volumetrics clouds. I recovered my previous work on the subject to reintegrate it in my new graphic engine. Thanks to some optimization tips I am now able to display 200 -300 clouds in the scene (instead of 30 - 40 with my previous old framework).
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