Some "sunset" screenshots, from space to the ground.
mercredi 9 mai 2012
samedi 5 mai 2012
Efficient day
Today was an efficient day. Sometimes it also happens.
I closed 3 hard-to-resolve bugs on XFrontier, one on the game universe manager, and two on the planet engine :
I closed 3 hard-to-resolve bugs on XFrontier, one on the game universe manager, and two on the planet engine :
- a random crash while crossing a galactic sector limit
- planet engine : z-order conflict between oceans and volumetric clouds
- planet engine : ugly z-buffer artifacts on the ground, while flying at low altitud.
So happy, 'cause today was an efficient day. Don't happen so often.
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