I closed 3 hard-to-resolve bugs on XFrontier, one on the game universe manager, and two on the planet engine :
- a random crash while crossing a galactic sector limit
- planet engine : z-order conflict between oceans and volumetric clouds
- planet engine : ugly z-buffer artifacts on the ground, while flying at low altitud.
So happy, 'cause today was an efficient day. Don't happen so often.
je comprend doublement rien!!!!
RépondreSupprimerThere's some days like that :)
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